This chapter discusses the sprite toolbox which is a set of data types and functions you can use to add sprite-based animation to an application. The sprite toolbox is used by applications creating sprite animations outside of QuickTime movies and handles the following:
To use sprite animation in a QuickTime movie, you create a sprite track and media samples used by the sprite media handler. For information on how to use the sprite media handler, see The Sprite Media Handler
This chapter is aimed at developers who are using the lower-level sprite toolbox APIs to create sprite animations in their applications, not in a QuickTime movie.
Using the Sprite Toolbox to Create Sprite AnimationsQuickTime Wired Movies discusses the sprite toolbox, a set of data types and functions you can use to add sprite-based animation to an application.
QuickTime Wired Movies describes the constants and functions available to your application in the sprite toolbox. It also describes certain functions in the movie toolbox that support sprites.